Hellton Palace
Hellton Palace is backordered and will ship as soon as it is back in stock.
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Note about our shipping Rates
Note about our shipping Rates
We are a locally owned and run game store committed to serving the Evansville, Indiana gaming community. Our shipping rates are high because our website is designed for local customers to check our inventory and make in store pick up orders. Our business plan is NOT to sell items across the nation. We will not apologize for putting our local community first. Thank you! :)
Important price information
Important price information
If you are comparing this price to our in store prices it is important to note that all in store prices include tax. The price displayed on this page may seem less than our in store price but they are the same after tax!
Description
Description
Somewhere, deep in the underworld, not far from the Styx and Elysian Fields, bellhops are preparing themselves to knock on their guest's doors. And YES : they ARE scared.
In Hellton Palace, both players are managing a hotel, hiring bellhops to address their guest needs. But in the end, they know the place is going to collapse at some point... Try to outlast your opponent!
An unsatisfied customer would penalize your reputation, but a too enthusiastic legendary creature or god can literally break the pillars supporting the building!
Twist your habit by having a new goal: Losing last!
On your turn:
1) Welcome a guest in one of the available rooms in the matching row.
2) Dismiss your bellhops by flipping their tile to their "break" side.
3) Hire new ones by paying the cost with your hard-earned money.
4) Move your Bellhop pawn from room #1 to #9. When they reach an empty room, ignore it and move on to the next one. When they reach an occupied room, choose whether to serve the Guest or not.
Serving a Guest removes their irritation token and makes them satisfied, which allows you to apply the effects on their door hanger
If you decide not to serve the Guest, place an Irritation token on them except if they have one already. In this case, remove it with a Bell token. In this case, remove all irritation token and lose one bell token.
5) Choose between collecting coins (of all satisfied guests/all guests without irritation token) OR gaining a Bell token back.
There are two ways of ending the game:
A player has no bell token left
A player has a column with no pillar token left
Payment & Security
Payment methods
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